Holiday Hiatus
The year-end is a time for permissible indulgence, reflection and finishing all the things you've been putting off. For me, that means finishing a game project I've been delaying for too long. Inspired by the game jam we had at Klei the last few days before the holiday, I'm hoping to apply newly acquired XNA familiarity to get this wrapped quickly. I'm also planning a month-long series of posts starting in January, so I want to start that ball rolling.
So hopefully your Xmas game bounty is providing copious mirth and New Year's is looking to be the start of a fantastic year. See you all in 2011!
Labels: skip week
1 Comments:
Happy Holidays and New Year! Wishes that the games of 2011 are better and push the boundaries of the industry!
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