Monday, August 27, 2012

PAX, Once Again



I'll be returning to PAX again this year, with an added PAX Dev bonus. On the rare chance anyone reading this is attending PAX Dev, I'll be speaking about Ninja on Thursday at 1:30 PM in "Grand II."

And I'll be at PAX proper all weekend at Klei's booth. We're part of the Indie Megabooth, booth #682. And that's seriously god damn exciting. I mean, just look at this map. I cannot imagine how you'd pack more awesome into such a space.

We'll be showing off Mark of the Ninja, of course, along with our new game Don't Starve and a new version of Eets (I believe we're showing that on iPad, which is actually the perfect platform for that game).

If you'll be in Seattle, drop by, say hello and play some games!

Wednesday, August 1, 2012

PAX Dev - Now with Ninja


I think the full schedule has been up for a few days, but in case folks haven't seen, I'll be talking at PAX Dev about how we've been working on Mark of the Ninja, how defying genre tradition is one of the smartest decisions we made and what this means for other types of games.

More details here: http://dev.paxsite.com/schedule/panel/defying-stealth-tradition-for-a-better-tomorrow-the-creation-of-mark-of-the

It's 1:30 PM on Thursday so if you're attending PAX Dev, I hope to see you there.

Additionally, we'll of course be at PAX itself. Not only will Ninja be playable, but a couple of our new games, including our crazy but awesome heavily simulationist survival game Don't Starve will also be there and playable. We're part of the Indie Megabooth, so please come by if you're at the show!